A Monster I made for a game during my Internship. I was in charge of the whole process from design, modeling, sculpting, to colour design and texturing. It was the goal to give the model and texture enough detail to be interesting but for them to be big and noticable enough to be seen from further away. The reason being that the model would mostly be seen from far away during the game.
This project was a challenge and I learned a lot during its making. I loved sketching out a lot of different designs (about 50 rough sketches) and after deciding to go with this one, to actually make it from the bottom up.
And because there was still time I added a quick "christmas skin".
Grinning Monster